Om vi får tro svenska spelmakaren Avalanche (Just Cause) så väntar färre AAA-spel nästa generation till förmån för en bättre variation bland spelen. Det säger man i en Gamasutra-intervju där man även lägger till att det här är en positiv utveckling.
"I don't think big-budget games are going away. There's going to be less of them. But that's a good thing, because maybe we don't need 40 first-person shooters. I don't want to play them all, but maybe we need one, two or three", säger Stefan Ljungqvist.
"What I like now is that there are more opportunities to be creative. Maybe over the course of the past five years, developers have pitched creative or more artistic games, but publishers had been more careful of betting a lot on those games, because they're associated with some risk. But maybe now they can [take more risks] because they need to be more unique in the marketplace", avslutar han.
Vad säger Gamereactors läsare, är påkostade AAA-spel viktigast eller har Stefan Ljungqvist rätt i att det här är en positiv utveckling?
