Under Gamescom har vi fått klämma både en och 122 000 gånger på kommande Forza Horizon 4 och spelet känns mycket riktigt fullständigt briljant. Studions egen art director Benjamin Penrose berättade för oss bland annat att spelet kommer att pusha dagens gaming-datorer bortom allt som finns på marknaden idag.
"We're now basing our recommended spec on 60 frames per second and not 30, which is a change from Forza Horizon 3. We're really happy with the stability and performance from launch this time round. And we've also got a whole bunch of new options you can push your PC to the extreme beyond Ultra, if you've got a very powerful PC. And of course we've got a load of other options in there, so you can build a view for your cameras, you also have access to the HDR option, the first time on PC for Forza. Compared to last year's outing on PC. We were definitely pleased with the audience. We learned a lot from Forza Horizon 3, we knew things weren't as smooth as they could've been, and there were some issues there from launch. But that's why we spent a lot of time focusing to make sure we get it right this time."
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