Under Pax East 2018 fanns det en himla massa utvecklare på plats. Faktum är att vi tror att alla var där, i hela världen. Snudd-på, i alla fall. De allra flesta fick vår GRTV-mikrofon uppkörda under näsan och bland annat passade vi på att haffa teamet bakom det assymetriska multiplayerpartyt Dead by Daylight för att få veta mer om hur studion arbetar för att hålla spelet igång.
"We kept adding so much more content and fixing things and adding features and mechanics that were needed at the beginning, and it's still twenty bucks. I mean, we've added more content and DLC, but even if you don't buy it, it means you have so many more characters, so many more killers that can come and kill you. The game is richer than it's ever been."