Vi skrev förra veckan om Half-Life 3 och om hur amerikanska Gameinformer rapporterade att spelet vid ett tillfälle var en strategiprototyp innan alla planer på en uppföljare till Half-Life 2 lades ned, för gott. Nu har en anonym källa inom Valve pratat lite mer om Half-Life 3 och om det faktum att spelet egentligen aldrig existerade. Han menar att det aldrig utannonserades och att någon särskilt seriös utveckling aldrig påbörjades, vilket får oss på Gamereactor att se på Valve och deras märkliga hemlighetsmakeri som ännu större rövhålsfasoner (om det som sägs i intervjun nu stämmer).
"There is no such thing as Half-Life 3. Valve has never announced a Half-Life 3. The closest they've come is after Half-Life 2, they said there would be three episodes. We only got two of those. That is arguably an unfulfilled promise. Anything else that we might think about as a full game or sequel has never been promised. I only mention that because it's sometimes frustrating when people sort of assume or have wishful thinking about the future. Because they want to speak about the future, the fantasy starts to become real in their minds, even though they have a completely different form on the developer side.
One of the things that's interesting about how Valve works is it's not out of the question for any given person to just try stuff, whether that is conversations or actually spending their time creating something. That could range from someone writing a treatment or crafting concept art to tinkering around with code. Any given person who does that stuff can kind of internalize why they are doing it, and sometimes there are people doing similar things and those things come together.
Over the years, you've probably had many dozens of people within the studio as early as probably 2005 working on things that they would imagine from themselves as Half-Life 3 or Half-Life: Episode 3. If you talk to people there, you're going to get mutually exclusive information about the project from them, and for each of those people, it is correct, but will be different for the next person you talk to. Those two individuals may have been working with the same project in mind, but never linked up internally to connect the pieces before it was scrapped or they moved on to a different project."
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