Ett av höstens otvivelaktigt hetaste spel är såklart 343 Industries kommande Halo 5: Guardians. Gamereactor fick nyligen chansen att prata med executive producer Josh Holmes och passade på på att snacka om multiplayer, esport och hur spelet ska fortsätta utvecklas efter lanseringen.
Angående de två multiplayervariationerna i Halo 5 (Arena och Warzone) sade Holmes:
"Halo 5 sort of features two distinctly different multiplayer experiences and it's almost like two multiplayer games in one. You have this very focused, balanced experience, which is built from the ground up for eSports. [Arena] is very much focused on this balanced competitive feel and it really pays off on the legacy of Halo's competitive play."
För att Halo 5: Guardians ska fortsätta spelas länge krävs såklart vakna utvecklare som lyssnar till sitt community och ser till att hålla spelet levande. Såhär sade han om den saken:
"The post-launch support for Halo 5: Guardians will be the most substantial that we've had in any past Halo game. So we have a huge amount of content that will be there at launch, and we've announced that we'll have more than 20 multiplayer maps for example at launch, and then post-launch we'll be delivering additional maps that will be available free to all players and we've announced we'll deliver 15 or more maps before June of next year.
And then we also have a brand new Requisition system that delivers unlockable rewards to players that can be used throughout the game. Cosmetic rewards than can be used in both Arena and Warzone, and then specific gameplay impacting rewards that can be used only in Warzone and that are specific to that mode and we'll continue to release new content for that system post-launch as well."
Vi pratade även om vad 343 Industries lärt sig av Halo 4 och katastrofen med Halo: The Master Chief Collection samt mycket annat. Kolla in intervjun för massor av godsaker.
Halo 5: Guardians släpps redan nästa månad, den 27 oktober, exklusivt till Xbox One.