Kommande Doom (4) ser ut att bli en jämnbrun retrosörja av ljuvlig dödsaction, fylld till bredden av motorsågsmord, blod och vrålande helvetesrackare. Id Software har i en nygjord intervju med brittiska Metro pratat lite om hur man tänkt då man designat spelets väl tilltagna miljöer.
Id Softwares executive producer Marty Stratton:
"You can play that very differently, you can actually use some of the verticality to get height on the demons and fire down, and wait for them to traverse and try and catch you - and then jump back down. We refer to these arenas almost like skate parks, where you're just going in and you're improvising your way through this combat dance with the enemies. You can go back and play it over and over."
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