Skip to main content
Gamereactor Nyheter FIFA 19
Nyheter

Mänskligare datorkontrollerade FIFA 19-spelare till Switch

FIFA:s lead gameplay producer Samuel Rivera har vi haft förmånen att snacka med vid ettootal tillfällen genom åren. Med tanke på att det är ett nytt FIFA runt hörnet, haffade vi honom igen för…
Jonas Mäki Editor Sweden 25 juli 2018

FIFA:s lead gameplay producer Samuel Rivera har vi haft förmånen att snacka med vid ettootal tillfällen genom åren. Med tanke på att det är ett nytt FIFA runt hörnet, haffade vi honom igen för att prata mer om årets inkarnation och i synnerhet Switch-utgåvan. Han sade:

"There's two big things [with the Switch version] going on. The first one is, and most important, because a lot of our players play Switch against the AI, we wanted to completely redo that experience to something that is more fun. So we rewrote how we do AI in Switch and now they play more like humans, more like how I would play, 'I make my mind, I create, I need to do this' and then I go and execute it, not just reacting every single frame. So basically you feel like human and it's also a more tactical approach - they make their tactics and they try to score based on those tactics like real teams. So when you play against the AI in Switch it's just more fun and different."

Men det finns såklart andra nyheter att se fram emot med, och Rivera fortsatte:

"The other thing that is very important is just in terms of shooting there's this Timed Finishing mechanic we have in regular FIFA in consoles. We also have it in Switch, and basically is the ability to make your shot more accurate and more powerful if you execute correctly a mechanic which is double-tapping the shoot button when the player is about to contact the ball. Then you will have a very good shot if you do it properly - if not, it's a very bad shot."

Till vilket format kommer du skaffa FIFA 19?

Editor Sweden Jonas Mäki has written for Gamereactor since 2002, becoming an editor in 2007. He covers the video game industry across news, releases and the business side, with a particular interest in sales figures and where the industry is heading.
Fullständig profil Gamereactor-skribent sedan 2007 · 59 969 publicerade artiklar
Varför lita på Gamereactor
23 Utgåvor Var och en med egen redaktion och egna betyg.
1998 Publicerar sedan Oberoende ägd hela tiden.
100% Hands-on Skrivet utifrån tid med spelet, aldrig pressmaterial.
1–10 Nätverksbetyg Varje utgåvas betyg, sammanvägt och visat.