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Mod-stöd till Fallout 4 på Xbox One släpps imorgon

Imorrn är det äntligen dags. Alla ni som lirar Bethesdas kritikerhyllade fyra till Xbox One kan under morgondagen börja ladda hem amatörmoddar för brinnande livet. Om du vill att alla karaktärer i spelet ska…
Petter Hegevall 30 maj 2016

Imorrn är det äntligen dags. Alla ni som lirar Bethesdas kritikerhyllade fyra till Xbox One kan under morgondagen börja ladda hem amatörmoddar för brinnande livet. Om du vill att alla karaktärer i spelet ska vara spritt språngande nakna, om du vill spela som hunden Dogmeat eller att allt grus i äventyret ska förvandlas till snorgrönt gräs - ska du alltså börja längta efter morgondagens 2GB stora uppdatering ganska precis nu.

Såhär skriver Bethesda på spelets officiella sida:
• When you load up a mod and then load a saved game, it will not affect the player's game save. Future saves will be added to a special section for what has been modded. So players will notice two saves: the original and the modded save.

• Once mods have been enabled, the game will need to reboot in order to load the mods into memory. The situation will be the same should you disable mods.

• Like on PC, mods can be arranged in load order. For those unfamiliar with how that works, setting the load order right load will ensure stability. Some mods may need others to work and will also provide a way to discern any conflicts between installed mods. If you have more than one mod installed and you run into issues, sometimes changing the load order will help matters. For example: the user installs the Super Pretty Landscape mod. Later on, they install the Happy Trees mod. The latter is based on/needs the former to run; therefore, it's best to have Super Pretty Landscape mod at the top of the load order. If you head over to the Nexus Mods forum, this post will explain it to you better. Trust me: there is nothing more frustrating than having mods conflicting with one another just because you didn't get the load order right.

• Xbox One users will be able to favorite mods or download them directly from the menu. They can also be downloaded from the Bethesda website and put into the game library before installing.

• Finally, Achievements will be disabled when using mods. The same will go for Trophies, as noted in the betas. This isn't a new occurrence as some developers opt to disable this feature. I play a highly modded game of Banished, and Shining Rock Software has disabled the ability to earn Steam achievements when using a mod.

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