Det har varit mycket snack om grafik och SSD-hårddiskar inför nästa generation, och en grej som kommit lite i skymundan är att Playstation 5-handkontrollen har haptisk återmatning i trigger-knapparna. Detta kan såklart nyttjas på olika sätt och nu berättar NBA 2K21-utvecklarna på spelets hemsida att de ska försöka simulera trötthet med hjälp av detta:
"Something that always excites us as developers is the introduction of new hardware features that come along with new consoles. When we first heard about the Playstation 5's adaptive triggers and haptic feedback, we immediately began brainstorming ways to use them to enhance the gameplay experience. As soon as we got our hands on the dev kits, our lead engineer experimented with several different prototypes to figure out what made the most sense for a basketball game."
De fortsätter även med att skriva:
"Boxouts, body-up rides, off-ball collisions/deny/rides... basically any situation where players make significant contact will vibrate the controller at various intensities depending on the strength of the players involved and the severity of the impact. It's also a great reinforcement tool to understand when you're making players work too hard on the court, which could hit their energy/stamina levels and potentially cause wear-and-tear on their bodies with our in-depth injury system."
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