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Nintendo underskattade suget efter NES Classic

I en intervju med Cnet pratar Nintendos amerikanske chef Reggie Fils-Aimé om en rad ämnen som bland annat Super Mario Run, men diskussionerna gled också in på NES Classic. där han erkände att suget…
Jonas Mäki Editor Sweden 12 december 2016

I en intervju med Cnet pratar Nintendos amerikanske chef Reggie Fils-Aimé om en rad ämnen som bland annat Super Mario Run, men diskussionerna gled också in på NES Classic. där han erkände att suget efter den lilla lådan var större än de hade räknat med:

"Every day there's more going into the retail channel. The overall level of demand is certainly greater than we anticipated, that's why we're suffering through the shortages out there in the marketplace."

Däremot ska vi nog inte räkna med att få några NES-spel till smartphones enligt Reggie, som säger:

"Candidly, no, without a fair amount of modification. And this hearkens back to the questions that we received maybe five years ago saying, 'Nintendo, when are you going to get into mobile?' And at the time, it was positioned as, just take all your legacy content and just put it on mobile. The fact of the matter is, to make a great mobile game, you can't do that. You need to think about the input device. You need to think about, how is this going to be sticky?"

Angående tanken bakom NES Classic och varför den blev verklighet, förklarar han såhär:

"We saw the NES Classic as an opportunity to engage with millennials, gen-Xers, boomers, people who had played those games back in the day, but life had gone by, and they had somewhat walked away from gaming. It was a great way to re-engage them, and our belief is that by re-engaging them, it creates an opportunity for Super Mario Run, it creates an opportunity for our 3DS business, it creates an opportunity for Nintendo Switch, because all of a sudden they're recognising what they knew 20 or 25 years ago: they love Mario. They love Zelda. They love all of our classic IP, and they're re-engaging with it right now."

Har du eller tänker du skaffa NES Classic?

Editor Sweden Jonas Mäki has written for Gamereactor since 2002, becoming an editor in 2007. He covers the video game industry across news, releases and the business side, with a particular interest in sales figures and where the industry is heading.
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