Grafiken till konsoler av nästa generation kommer inte att göra samma sjumilakliv som de gjort under tidigare konsolskiften. Detta menar Biowares Neil Thompson, som talat med OXM.
Anledningen är att alltför stora skillnader skulle göra spelutveckling till Playstation 4 och Xbox 720 för dyr, menar Thompson.
"I think the main thing is that the industry doesn't get itself into a corner where it becomes economically unviable to make a game. The last technology iteration caught folks by surprise - especially the number of people you needed and the skillset jump that was required to do the work that people expected."
Men visst kommer det att synas att det är en ny generation konsoler vi spelar på när vi börjar leka med Sonys och Microsofts kommande konsoler?
"For the next generation there will be a big leap, but it won't be as obvious. People will do things in a cleverer fashion...they'll be better prepared, shall we say - but we can't see a ten-fold team increase again as the budgets would just be ridiculous. You'd have to sell 20-30 million copies before you broke even."