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Nya Lord of the Rings-kortspelet ska vara lättillgängligt

Gamereactor fick nyligen chansen att provspela det nya Lord of the Rings-kortspelet och hälsade på hos utvecklarna, Fantasy Flight Interactive, i Paris. Vi passade på på att ställa lite frågor till skaparen Tim Gerritsen…
Jonas Mäki Editor Sweden 16 januari 2018

Gamereactor fick nyligen chansen att provspela det nya Lord of the Rings-kortspelet och hälsade på hos utvecklarna, Fantasy Flight Interactive, i Paris. Vi passade på på att ställa lite frågor till skaparen Tim Gerritsen som berättade hur de arbetar för att göra det mer tilltillgänlgigt även för folk som inte är vana vid genren. Han sade:

<em>"We tried to make it much more accessible, so if you have never played the tabletop game, you'll be able to dive into this pretty quickly. The strategies are very unique, very different from the tabletop game. But if you've played other card games, I think that you'll easily understand how it works if you've played Gwent or Elder Scrolls [Legends] or Hearthstone or Magic: The Gathering. A lot of the concepts are similar.

I think that we've focused on a different tactical depth within both the deck building and the play than in those games. But I think if you're a fan of card games in general and you've never even seen the tabletop game, you'll still be able to dive into this pretty quickly. It's one of the big changes from the tabletop card game; I think that the tabletop game is harder to start, it's hard to dive into. Once you get into it and understand it there is a lot of depth there and the community who plays this game is really strong and really love the game and has been part of its longevity, but we want casual players who are playing online to basically be able to get into the game and understand it right after that."

The Lords of the Rings: Living Card Game släpps via Steam Early Access tidigt denna vår, så snart får du provspela det själv.

Editor Sweden Jonas Mäki has written for Gamereactor since 2002, becoming an editor in 2007. He covers the video game industry across news, releases and the business side, with a particular interest in sales figures and where the industry is heading.
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