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Horizon: Zero Dawn

Guerilla Games om storyn i Horizon: Zero Dawn


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Vi vet inte nämnvärt mycket om storyn i kommande Horizon: Zero Dawn och utvecklarna Guerilla Games håller det mesta hemligt än så länge. Men Mark Norris, senior producer på Horizon: Zero Dawn, säger i en intervju med Dualshockers att vi kan förvänta oss en väldigt fyllig historia som fokuserar både på huvudpersonen Aloy och världen runt henne:

"I think you can expect that this is an incredibly rich story. It's always interesting, that open world games ordinarily fall in one of two camps. We've got these really strong narrative-driven, character-driven open world games like The Witcher 3, or an Assassin's Creed, or even a Watch_Dogs, where there's a strong central character, and a bunch of story that revolves around the character.

And then you've got these other open world games, on the other side of the spectrum, previous to Fallout 4, I would have said a Fallout 3 or a Skyrim, where the story is really the story of the world, and it's less the story of this main character.

Our game, actually, it has both. The main story revolves around Aloy. She's one of the reasons why we're a single player only game. We want to tell the story of Aloy. But we also want to tell the story of the machines, the story of the world, the story of these tribes, and you'll get those inside of quests, in open world activities, collectibles and other things"

Horizon: Zero Dawn

Vidare pratade Norris om balansen mellan ett moget och vuxet innehåll i storyn kontra tillgänglighet:

"It's actually a super interesting question, and this gets into producer versus creator, some times, sort of fights. The creative on the story wants to make a story that's incredibly mature, incredibly sophisticated, and incredibly deep.

And of course the Producer side of me says, you gotta make a story that's accessible. I need to sell a certain number of units on the game, and I need to think how I'm gonna get bonuses for the people that worked incredibly hard on the game, and writer, you want a bonus too, I know you do!

So we need to strike a balance, between telling a story that is rich, immersive and very deep, with a story that does have a level of accessibility, but I think we're gonna find that point. I think right now we're balancing it"

Hur historien om Aloy och robotarna kommer att te sig får vi veta först under 2016 då Horizon: Zero Dawn dyker upp exklusivt till Playstation 4.

Ser du fram emot Horizon: Zero Dawn?

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