Svenska
Gamereactor
nyheter
Impact Winter

Vi pratar med folket bakom Impact Winter

Prenumerera på vårt nyhetsbrev här

* Obligatoriskt att fylla i
HQ

Stuart Ryall & Mark Norman är de två kreativa hövdingarna hos spelstudion Mojo Bones Workshop som just nu arbetar för fulla muggar med kommande survival-spelet Impact Winter som vi här på Gamereactor tycker ser fantastiskt lovande ut.

"The Void is a mysterious environment full of unexpected discoveries. From buried locations that house supplies and resources, to wandering nomads and wildlife. Players will have to contend with both the harsh outdoor weather conditions and the haunting interiors that lie deep below. The world of Impact Winter has no barriers: a non-linear sandbox for you to explore however you choose. Dig for buried secrets, hunt wildlife at night, take shelter from fierce storms, investigate mysterious signals, set up camp during long expeditions, command your team back at the Church, trade with wandering nomads, upgrade your base - and much more.

Scavenging for supplies is a key part of the game, with Ako-Light's limited inventory creating some tough choices. It's a hostile, unforgiving environment where the smallest object can make the biggest difference. Impact Winter features hundreds of items across 7 categories: from 'Junk' (which can be used for fuel, or to craft new objects) to 'Electronics' (which can be used to repair and upgrade Ako-Light). You may even be lucky enough to find 'Trinkets': rare, collectable relics from the old world that will give your team a much-needed morale boost."

HQ
Impact Winter
Impact Winter
Impact Winter
Impact Winter
Impact Winter

Relaterade texter

5
Impact Winter

Impact Winter

FÖRHANDSTITT. Skrivet av André Wigert

Storstadspojken André har aldrig varit längre norrut än Sundsvall. Något återbesök kommer det heller inte bli tal om, åtminstone inte efter att ha tittat närmare på det svinkalla Impact Winter



Loading next content