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Cyberpunk 2077

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Under årets Gamelab i Barcelona lyckades vi knipa ett par minuter av Mike Pondsmiths, som jobbar på Cyberpunk 2077, tid för att ställa ett par frågor angående det kommande spelet, klassiska rollspel och japansk anime.

"The vision is really pretty close to what I had in my head years ago. What's actually funny was when they did the trailer that everyone's seen now, I looked at it and said 'oh my god, that's like perfect.' And there were all these little weird touches from the game that were in the background, because they're fans. So I look at it and go 'oh, they really did that [...] that's awesome'."

"So the feeling has stayed the same and we've also been developing it and, you know, continually developing it to keep that feeling, because they're fans too."

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Vi passade även på att fråga en del om klasserna och om vi kan vänta oss att få se ett par från det klassiska spelet:

"Yes, you can, They're all going to be there but I can't tell you more... You're going to find some surprises about how we've done it, and I think you're really going to like it. There's a lot of subtlety going on there [...] Adam [Badowski - we think] and I spent literally a whole week messing with some of the ways of implementing that. So you get the most feel for your character"

Vi vet fortfarande väldigt lite om Cyberpunk 2077 och vi har ingen aning om när det släpps. Vi vet däremot att vi längtar. <b>Gör du?</B>

Cyberpunk 2077

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