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Anthem

Anthem-spelare noterar att patch 1.0.3 gjort loot helt irrelevant

Patch 1.0.3 till Biowares Anthem förändrade hur utmaningarna skalas för dig som spelare, men det har fört med sig rejäla konsekvenser. Det är Reddit-användaren TermperHoof som noterat detta och skriver bland annat:

"This post breaks down the logic of Patch 1.0.3's addition of Power Scaling, and why playing the game as intended will only result in diminishing returns, worthless inscriptions, useless components, and pointless weapons. In short, this post explores why 1.0.3 BROKE the game, and WHY you're playing it wrong. Every Legendary is now a pre-patch Level 1 Defender (but oh god so much worse)."

Orsaken till att detta uppmärksammades var att den 1.0.2 Ranger-variant som användes plötsligt inte fungerade som den skulle längre. TermperHoof granskade varför och märkte att Power Score är det enda som är viktigt och att resten är helt menlöst. I en lång, men mycket intressant, sammanfattning kan vi läsa:

"Combined Power Score is utterly pointless. The game instead just averages what you have physically equipped that isn't level one, and combines that number into a simple variable to select an arbitrary multiplier not related to your equipment," they write. You can check your own power level by averaging the combined values of all of your equipment.

Then comes what TermperHoof calls the Arbitrary Multiplier, which has no relation to your power level. "There are 45 Relevant Power Levels. They range from 30 to 75. Technically those before 30 exist, but they factor so low it's no point mentioning them. The key though is level 31 is officially the starting point where your damage begins to scale beyond 1.0.

The multiplier at Power Level 75 is 22.622, and this is what I want to highlight. This number is insanely high. So high in fact that it will inadvertently overwrite inscriptions. This means you're constantly playing a game of Diminishing Returns, and your true goal is to try and keep your Power Level higher than your Power Score.

Epic loot is especially worthless as no matter what the Inscription offers, it's Power Score is 38. You will perform vastly better by brainlessly slapping on anything for its Power Score alone. If you are trying to Min-Max, the only Inscriptions you need to care about is +% DMG, as that scales beautifully with the modifier. This means that you should only worry about wearing anything that is of Highest Power Score and equip as little as possible in the process."

Även vapnen och dess inskriptioner är nu helt betydelselösa och det enda du bör tänka på är att använda utrustning med Power Score på 61 eller 75, eftersom det kan dubbla eller tredubbla Melee- och Ultimate-effekten på grund av Arbitrary Modifier.

Vill du verkligen fördjupa dig i matematiken bakom detta så surfa över till Reddit-inlägget. Bioware själva har för övrigt noterat detta och global community manager Jesse Anderson skriver nu att de kommer göra om detta igen till patch 1.0.4 samt förtydligar:

"Instead of using how many items you actually have equipped, the calculation will be done by how many slots you have unlocked. This means at level 30, for example, your average power score will be divided by 11 even if you have empty weapon/gear/component slots."

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