Milestone har gjort sig ett namn inom racinggenren och härnäst väntar MotoGP 19 för deras del, vilket släpps i juni till PC, Playstation 4 och Xbox One samt även Switch. Vi fick nyligen chans att prata med game designer Alessandro Ciavola som hade mycket att berätta om just Switch-utgåvan:
"You won't have all the pilots on the starting grid because it would require too much CPU from the Nintendo Switch, so a little bit less riders, but for improved gameplay and the frame-rate."
När det kommer till andra skillnader mellan årets upplaga och de andra utgåvorna, sade Ciavola att de har "completely different physics, improved graphics, and the new historical challenges and riders. Also, we have [reworked] the career with improvements on the bike, new cameras... there is a lot of stuff going on. We tried to improve as much as we could.
You got the Neural AI as well. This was a big challenge for us, of course, because the team did a great job to bring such a... not resource-consuming, but such a big aspect of the game from one console to another. The only part missing is the online multiplayer and we changed it with the local multiplayer up to 8 players."
Med tanke på att Google Stadia väntar runt knuten, passade vi även på att fråga om detta:
"We can make any announcement yet on Google Stadia. Of course we explore all the opportunities we are facing and this is a huge opportunity for us because it allows to target a much bigger audience [...] I think that, as every publisher in the world, we see it as a good opportunity, but we don't know yet which game and when we will start with because nobody knows when the service is launching in Europe."
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