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The Legend of Zelda: Link's Awakening

Shigeru Miyamoto ville göra ett Super Mario Maker-aktigt Zelda-spel

Som du säkert redan vet (du har väl läst vår recension?) så innehåller The Legend of Zelda: Link's Awakening, vilket nyligen släppts till Nintendo Switch, en funktion som uppenbarligen inspirerats av Super Mario Maker där du får skapa egna dungeons. Visserligen är det inte alls lika bra verktyg, men nu avslöjar Zelda-seriens producent Eiji Aonuma vem vi har att tacka för detta i en intervju hos IGN:

"I talk to Mr. Miyamoto regularly about 'the next Zelda game,' and one time, he asked me if I could come up with a game that features Super Mario Maker-like gameplay, but for Zelda. We talked about how a game like this for Zelda would have dungeons, but it's generally quite difficult to devise the logic needed to solve them.

So we gave some thought into a more approachable style of play where you have to think about how to arrange parts that already have a solution to create a single dungeon, instead of allowing players to create complex arrangements like in Super Mario Maker 2, and that's how we created the Chamber Dungeons for this game."

Hade du varit intresserad av ett spel som helt och hållet baserades på att bygga egna Zelda-äventyr?

The Legend of Zelda: Link's Awakening

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