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Nytt material till Xbox 360-versionen av World of Tanks

Wargaming har just låtit utannonsera massor av nytt innehåll till Xbox 360-versionen av World of Tanks. Denna free to play-titel kommer nu att förstärkas med sju nya amerikanska tank destroyers och ett helt nytt…
Jonas Mäki Editor Sweden 9 maj 2014

Wargaming har just låtit utannonsera massor av nytt innehåll till Xbox 360-versionen av World of Tanks. Denna free to play-titel kommer nu att förstärkas med sju nya amerikanska tank destroyers och ett helt nytt vädersystem (värt att notera är att detta är helt nytt och finns inte ens till PC) samt två nya arenor. Här är hela listan på det som vankas:

• Weather Variant System - for the first time in World of Tanks, experience combat in three different climates: rain, snow, and night. Be prepared to battle the elements along with your enemies.

• Two New Battle Arenas: Fisherman's Bay - Take advantage of excellent ambush opportunities with sloping hills covered in bushes, plus a combination of open spaces and irregular terrain. Abbey - Find the abbey's courtyard at the highest point on the hill and explore three roads that allow passage from the north and south.

• American Tank Destroyers - Take out the competition from a distance with seven new tank destroyers that offer great speed, guns and penetration: M8A1, T49, M18 Hellcat, T25/2, T28 Prototype, T30, T110E4

• New Tank Package Upgrades - Guns, lots of guns! Choose from a variety of new loadout packages that provide an even deeper tank customization during tech tree progression. Use these packages to research or obtain new guns without giving up previously acquired modules.

• Xbox Live Achievements - earn eight new achievements within World of Tanks: Xbox 360 Edition to increase your Gamerscore.

• Soviet Premium Tanks - Earn credits and increase crew skills with these five new tanks-Valentine II, Matilda IV, IS-6, SU-122-44, and Churchill III-that were introduced into the game earlier this week.

Editor Sweden Jonas Mäki has written for Gamereactor since 2002, becoming an editor in 2007. He covers the video game industry across news, releases and the business side, with a particular interest in sales figures and where the industry is heading.
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