Det var först tänkt att Xbox One-exklusiva Quantum Break (från studion bakom Max Payne och Alan Wake) skulle släppas i oktober 2014. Det försenades till november 2015 och försenades sedan igen till nästa år. Orsaken till dessa förseni9ngar har nu Remedy-chefen Sam Lake pratat lite med branschtidningen Edge om:
"There's a lot of new technology, a new platform, it's a new universe, new story, there's new core gameplay. That means a lot of prototyping, and a lot of discovery. On the whole show side, there are a lot of challenges to figure out. It does end up taking time and, yes, we want to keep the quality high, so we don't want to make certain kinds of compromises, and are always making sure that this is iterated enough and polished enough and it's as good as it deserves to be."
Quantum Break släpps exklusivt till Xbox One den 5:e april 2016.


