Under gårdagen släppte Blizzard äntligen Overwatch och i en nygjord intervju med spelsiten VG24/7 har studions "story-chef" Michael Chu pratat lite (bland annat) om var de hämtade inspiration till designen och tonen i spelet. Du har väl läst vår recension av Overwatch?
"Some of the game designers talk about the idea of going back to the 90s-style shooter, so obviously that era is very inspirational to the team; games like Quake, Unreal Tournament and the early days of really great shooters. Also, yes, when you look at games like Street Fighter, we get inspiration from things like that. Like you mentioned, those were some of the early games that featured some of the diverse and interesting casts of heroes." Läs hela intervjun här.

