Igår kväll utannonserade Google som bekant sin speltjänst Stadia som kommer kunna användas till allt från smartphones och datorer till Chromecasts. Det var flera tungviktare inblandade som även är partners till konsoltillverkarna, och nu har Xbox-chefen Phil Spencer kommenterat saken i ett email (via Thurrott):
"We just wrapped up watching the Google announcement of Stadia as team here at GDC. Their announcement is validation of the path we embarked on two years ago. Today we saw a big tech competitor enter the gaming market, and frame the necessary ingredients for success as Content, Community and Cloud. There were no big surprises in their announcement although I was impressed by their leveraging of Youtube, the use of Google Assistant and the new WiFi controller."
Han fortsätter med att fokusera mer på Xbox och skriver att "there has been really good work to get us to the position where we are poised to compete for 2 billion gamers across the planet. Google went big today and we have a couple of months until E3 when we will go big.
We have to stay agile and continue to build with our customer at the center. We have the content, community, cloud team and strategy, and as I've been saying for a while, it's all about execution. This is even more true today."
Microsoft kommer visa mer från xCloud på E3 i sommar, men redan tidigare denna månad fick vi en försmak av vad som komma skall. Tror du att streamade spel kommer bli nästa stora grej i spelvärlden?
