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Platinum Games sugna på att satsa mer på PC

Igår rapporterade vi att Platinum Games Bayonetta nu finns att ladda hem via Steam. Och det verkar som att fler spel från utvecklaren kan vara på gång att döma utifrån en intervju med PC…
Jonas Mäki Editor Sweden 12 april 2017

Igår rapporterade vi att Platinum Games Bayonetta nu finns att ladda hem via Steam. Och det verkar som att fler spel från utvecklaren kan vara på gång att döma utifrån en intervju med PC Gamer. Det visar sig dock finnas hinder på vägen som gör att det inte alltid är så lätt som man kan tro:

"The PC market is huge and can definitely not be ignored. We are absolutely aware of that, and we've always felt this way. We've always had a positive stance towards porting our titles to PC, but the decisions as to which platforms we release our games on, and which platforms are the main focus for the games we make are largely made by the publishers, so this is not something we can decide on our own."

Fick de själva välja skulle dock mer komma till PC:

"However, most third party publishers nowadays realise the PC should not be ignored, so I believe we should be able to become more actively involved in the PC market from here on out [...] If it were up to us, we'd port all of our games to PC, but it all depends on the publishers."

De har även fått mer erfarenhet av det här med att göra spel till flera format:

"We developed Bayonetta 1 all by ourselves, and we optimised it for Xbox 360, which resulted in some issues when porting the game to other platforms. We had to dive back in and change a lot about the internal structure when we ported it to Wii U, but I believe this experience helped us make the jump to PC go a lot smoother. Our current proprietary engine is built with PC-based cross-platform development in mind, so I think it should be easier now to avoid similar problems in the future.

We still feel strongly about putting more consideration into the PC market. If our current efforts prove successful, this will only make PC development more attractive"

Kommer du skaffa Bayonetta till PC?

Editor Sweden Jonas Mäki has written for Gamereactor since 2002, becoming an editor in 2007. He covers the video game industry across news, releases and the business side, with a particular interest in sales figures and where the industry is heading.
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