Under GamesBeat Summit lät den före detta EA-bossen John Riccitiello (jobbar idag med grafikmotorn Unity) dela med sig av lite synpunkter om det så kallade konsolkriget. Bland annat förklarade han att Microsoft glömt spelarna, något som Sony däremot inte gjort och därför förtjänar segern.
"There was a clash of ideas that really separated Sony and Microsoft. They actually had very similar architecture that they were trying to bring to the table. But Microsoft focused ... a lot on entertainment beyond gaming. Microsoft was trying to [compete against] Apple. They didn't feel gaming was big enough to justify the pent-up desire ... to have the recognition they wanted as an innovator."
Riccitiello fortsatte med att förklara hur mycket bättre Sony hade skött sig:
"Sony focused on the shot they needed to make, which was win the hearts and minds of the gamer. The broader scope of entertainment might be a bigger idea, but not with an unfocused execution. A tight execution on the 50 million people that matter, which are the people currently lapping up consoles ... Sony fucking nailed it, and they deserve the victory."