Med hjälp av framför allt FromSoftwares titlar läggs det återigen stort fokus på svårighetsgraden i spel och att utvecklare ska kunna skapa upplevelser som inte strävar efter att tilltala alla, utan snarare vill skilja agnarna från vetet.
Under Gamescom pratade vi med studion Virtual Alchemy som arbetar med ett mörkt strategirollspel kallat Band of Crusaders. Det är utformat för att vara svårt, för att utmana och frustrera, och det är avsiktligt så. Art Director Kamil Mickiewicz säger såhär om sin titel:
"We are very aware we do not make a game for everybody, everyone. That's an important caveat for us. We don't want to cater to all the audiences out there, you know, how usually modern gaming works these days. We know we are quite hardcore about our approach. We want to, you know, strike first and foremost the core communities of games like Battle Brothers, like Wartales or Mount & Blade Bannerlord. Those are like direct references, but also we bring our twist, as Dominik rightfully mentioned, from games like Dragon Age Origins, for example, or Pillars of Eternity or even StarCraft II, WarCraft III."
Han förklarar varför han väljer just dessa exempel och drar lite paralleller:
"Why I bring those examples? Because the combat system in our game is almost RTP, which is like real-time with pause, and I say almost because we don't have full pause. We actually have slow-motion mechanics. I might mention that one of the recent releases, I guess, that featured this particular mechanic is Aliens Dark Descent, if you guys are familiar with this one. It's like sci-fi, so different cup of tea, but they have slow-mo. Main difference between what we do and they have is that in their case, you control the whole squad at once. So, yeah, if you order to, you know, strike with a certain ability or whatever, the correct guy is being chosen and everything is like kind of homogenised, like automated. In our case, you have like RTS controls. You have control over individual units. So it plays more like, imagine WarCraft III, but you play only champions and not like the, you know, the trash guys."
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