Februari nästa år släpper svenska Dice lös ett helt nytt Mirror's Edge-äventyr och i en purfärsk intervju med The Examiner berättar Christofer Emgård från Dice om hur det gick till när spelstaden Glass skapades i spelet.
"Glass is a city we made if you will. This world - Faith's world - has existed for some time. Before there was Glass, there was another city belonging to a different nation, and they had a different set of ideals and a different way of life. But that nation ended in horror or flame, more or less, and the world that Faith grows up in came in this place. Part of the authorities' plan for this world is to remake it, to make it beautiful - to beautify tyranny is what we usually call it. Beneath the city, you'll find what's there from before, and above it is Glass."
