Sable har fått en hel del uppmärksamhet för sitt säregna utseende och på Indie Mix-eventet i Los Angeles pratade vi med Gregorios Kythreotis och Daniel Fineberg och just detta och inspirationskällor. De sade bland annat:
"So we really wanted to make a game that evoked the Belgian and French, European comics, as well as more modern comics, so the likes of Moebius or comics like Prophet or Saga, as well as Japanese animation like Studio Ghibli or the work of [Katsuhiro] Otomo, the Akira films. And really it was like a combination of these different animation and drawing styles that we really wanted to evoke in a heavily-stylised game, and Daniel worked extremely hard on creating an incredible rendering system, and I think it's really paid off. It's a joy to work with as an artist, and I think that's something we wanted to get right first."
Gillar du designen i Sable?