Sonys E3-presskonferens var fokuserad på tidigare utannonserade storspel och trailers från dessa. Sådant som indies saknades däremot nästan helt. Detta fick Games Industry att fråga Sonys global marketing and sales-boss Jim Ryan om saken. Enligt Ryan är det inte längre intressant att prata om detta:
"One of the things we have realised is that these video collages of ten indie games shown in a minute, is almost meaningless. Nobody can really learn anything about the games in that sort of time. It is almost viewed as wasted time."
Det var meningsfullt med indies tidigare, säger Ryan som förklarar det nya fokuset:
"There was a time and a place, in the early stages of the life of PS4, to make statements. It was more about making a statement that we are serious about the indies, and that we are doing this and that with the indies. [...] Right now, we have tonnes of indie content on the platform. And the fact that we [do] not give [them their] own spot on the stage this week, in no way means it is not important, or it is not there, or we don't worry about it. It was just good to talk about in 2013/2014. It is less relevant now. We have VR to talk about now, for example."
Microsoft, men även Nintendo verkar dock anse att indies fortfarande är viktiga även på E3. Vad tycker du om saken?

Sonys global marketing and sales-boss Jim Ryan