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Stor Battlefield 4-patch släppt till Playstation 3 och 4

Igår kom den till PC och idag följer Playstation 3 och 4 efter med en stor uppdatering till Battlefield 4, skriver Dice community manager Jonas Elfving. Bland annat har stabiliteten i spelet förbättrats liksom…
Jonas Mäki Editor Sweden 14 januari 2014

Igår kom den till PC och idag följer Playstation 3 och 4 efter med en stor uppdatering till Battlefield 4, skriver Dice community manager Jonas Elfving. Bland annat har stabiliteten i spelet förbättrats liksom diverse buggar och även spelmässiga balanseringar. Här är hela listan på vad som gjorts till Playstation 4 och under den hittar du listan för Playstation 3:

Playstation 4
• Various fixes for improving general stability
• Fixed flickering in map and minimap on Rouge Transmission and Operation Locker
• Fixed issue with player spawning under the map in Lancang Dam
• Increased damage by 25% for the Stealth Jet 20mm cannons
• Normalized repair rates across all vehicles. Vehicles with lower health points, like aircraft and transport vehicles, now repair more slowly than before
• Fixed a bug where the M1 Abrams Coaxial HMG ammo box was occasionally blocking the driver's camera
• Fix for friendly marker not always showing when needed to, resulting in players shooting team members
• Fixed problem with killer health in kill card not being correctly updated (showing 100% health even though the soldier was hurt)
• -EU Players: Fixed bug where game wouldn't start when when the console was running in any of these languages: Japanese, Dutch, Portuguese, Traditional Chinese, Korean, Czech, Brazilian Portuguese
• Fix for bug where it looked like soldier was dying with 1 health instead of 0
• Fixed a player feedback timing issue where blood was appearing before other damage indicators, and before damage was actually done

Playstation 3
• Various fixes for improving general stability
• Fixed a player feedback timing issue where blood was appearing before other damage indicators, and before damage was actually done
• Fix for bug where it looked like soldier was dying with 1 health instead of 0
• Fixed a bug where players' rank icons on the scoreboard would not be updated
• Normalized repair rates across all vehicles. Vehicles with lower health points, like aircraft and transport vehicles, now repair more slowly than before
• Fixed problem with killer health in kill card not being correctly updated (showing 100% health even though he was just hurt)
• Fix for friendly marker not always showing when needed to, resulting in players shooting team members
• Fixed a bug where the M1 Abrams Coaxial HMG ammo box was occasionally blocking the driver's camera
• Increased damage by 25% for the Stealth Jet 20mm cannons
• Stealth Jets now have more similar handling attributes to eachother. F35 & J-20 are slightly more agile, Su-50 is less agile
• Attack Jets now have more similar handling attributes to each other, and all 3 are now slightly less agile than earlier
• Fixed camera glitch when switching weapons while moving in crouch
• Fixed an occasional bug where players could experience intermittent engine sound dropouts when driving wheeled IFVs
• China Rising: Fixed animation glitch for motorbike passengers ocuring when aiming
• Fix for first and third person soldier animations being out of sync while doing transition changes. This could potentially make the player get hit while in cover behind a wall or other obstacle

Editor Sweden Jonas Mäki has written for Gamereactor since 2002, becoming an editor in 2007. He covers the video game industry across news, releases and the business side, with a particular interest in sales figures and where the industry is heading.
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