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Time: PS5 och Xbox Series S bland årets 100 bästa innovationer

Bland årets 100 mest signifikanta innovationer, finns det inte mindre än två konsoler med i år; Xbox Series S och Playstation 5. Detta enligt prestigefyllda tidningen Time, som varje år rankar de mest innovativa…
Jonas Mäki Editor Sweden 20 november 2020

Bland årets 100 mest signifikanta innovationer, finns det inte mindre än två konsoler med i år; Xbox Series S och Playstation 5. Detta enligt prestigefyllda tidningen Time, som varje år rankar de mest innovativa produkterna, där de senaste tillskotten från både Microsoft och Sony alltså platsar.

Såhär beskrivs Xbox Series S av redaktören Matthew Gault, som hävdar att det kan bli en Netflix för spel:

"The tech giant's new video console is more than just a next-gen gaming device—it's the basis for what could become the Netflix of video games. The Series S's secret weapon is Game Pass: a subscription service where new hits like Halo Infinite will appear the same day as their traditional release. And those games will look even sharper—the Series S ($299) can run high-resolution games at 120 frames per second, a 100% increase over its predecessor, the Xbox One. What's more, because there is no disc drive, the Series S operates almost silently, making it all the easier to concentrate on the action.

Playstation 5 beskrivs å sina sida som revolutionär av samme Gault, som skriver:

"Sony's new gaming console is all about small advancements that combine to create a revolutionary experience. At more than a foot tall and weighing in at just under 10 lb., the Playstation 5 is among the largest video-game consoles ever made—Sony needed the room to support visually spectacular titles like Spider-Man: Miles Morales. Games load almost instantaneously, thanks to a solid-state hard drive. The graphics processor is almost 10 times faster than that of the PS 4, which allows for beautiful visuals, and a new controller is full of haptic feedback sensors that add a new dimension to play. When a character walks on sand, players feel the grit in the controller; when Spider-Man grips a subway car, players feel the train's rumble. Add it up, and it just may be the most powerful video-game console we've ever seen"

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Editor Sweden Jonas Mäki has written for Gamereactor since 2002, becoming an editor in 2007. He covers the video game industry across news, releases and the business side, with a particular interest in sales figures and where the industry is heading.
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