Årets upplaga av Ubisoft omänskligt ultrapopulära spelserie om den vitklädde dödsmördaren heter Assassin's Creed: Syndicate och kretsar kring två våldsbelägna tvillingar i 1800-talets London. Som vi alla vet innehöll fjolårsspelet Unity en hel del dryga problem och nu har Ubisoft själva gått ut och sagt att Syndicate byggts kring andra lösningar och att studion arbetet hårt på att inte hamna i samma svårlösta sits. Assassin's Creed-producenten har sagt följande om Syndicate:
"In terms of navigation, we've improved the entry into window, which was something players were complaining about last year. We really took that to heart, tried to find solutions to make it better and make the navigation more fluid over all, so that players would stick less on objects that they don't want to, and it would be much more driven by where the player wants to go."
"One of the things we know for a fact from all the years of experience we have on Assassin's Creed is: the easier it is for players to get onto rooftops, the more they enjoy the game. This is really what we're focused on."
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