Det har som bekant varit en hel del surr kring den nedgraderade grafiken i Watch Dogs. Tidigare i veckan så kunde vi rapportera att en moddare funnit gömda grafikinställningar i koden till PC-versionen, grafikinställningar som - när de aktiverats - får spelet att se mycket bättre ut.
Ubisoft har nu gått ut med ett uttalande kring detta på sin hemsida där man dementerar att man medvetet skulle ha nedgraderat spelet. Ubisoft erkänner att det finns inaktiverade filer i koden som påverkar det visuella och att anledningen till att de är inaktiverade är att de ska ha gjort spelet för instabilt. Hela uttalandet lyder såhär:
"The dev team is completely dedicated to getting the most out of each platform, so the notion that we would actively downgrade quality is contrary to everything we've set out to achieve. We test and optimize our games for each platform on which they're released, striving for the best possible quality. The PC version does indeed contain some old, unused render settings that were deactivated for a variety of reasons, including possible impacts on visual fidelity, stability, performance and overall gameplay quality. Modders are usually creative and passionate players, and while we appreciate their enthusiasm, the mod in question (which uses those old settings) subjectively enhances the game's visual fidelity in certain situations but also can have various negative impacts. Those could range from performance issues, to difficulty in reading the environment in order to appreciate the gameplay, to potentially making the game less enjoyable or even unstable.
Thanks for playing Watch Dogs and stay safe on the mean streets of Chicago.
-The Watch Dogs Team"