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Esports

University of York offering esports production modules

Starting this autumn for two courses.
Sam Bishop 3 maj 2018

ESL and the University of York's Department of Theatre, Film, and Television have announced that they are collaborating to launch the first industry-backed module specifically dedicated to content production in the world of esports, which will start this summer as a cross-programme final year specialisation for those undertaking a BSc in Film and TV Production or Interactive Media.

"Students will learn to tell engaging and insightful stories about live esports by combining techniques from traditional sports broadcast, interactive technology, and elements captured in the virtual game world," the press release says, adding that the module will use research from Digital Creativity Labs.

"These are very exciting times for us and our students. Esports are growing rapidly, and highly skilled jobs will need to be filled with graduates who not only know specialised production techniques, but understand the sports ecosystem inside and out" says Florian Block, who is the module convener and lead of a research group on esports at the Digital Creativity Labs. He adds: "We are thrilled to be working closely with ESL on this module. We believe that by combining the academic rigour of a Russell Group university with the experience of industry pioneers, we are in a unique position to prepare our students for a wide range of attractive career paths."

Students can also pursue esports as part of their dissertation projects for these courses too. Should more universities offer esports-related modules?

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