Skip to main content
Gamereactor Nyheter The Amazing Eternals
Nyheter

Utvecklingen av The Amazing Eternals pausad

Digital Extremes kommande The Amazing Eternals, tidigare känt som Keystone, är ett multiplayerspel med superhjältetema som vi faktiskt provspelade helt nyligen. Eller var. För nu skriver dock utvecklarna på officiella sidan att utvecklingen av…
Jonas Mäki Editor Sweden 27 oktober 2017

Digital Extremes kommande The Amazing Eternals, tidigare känt som Keystone, är ett multiplayerspel med superhjältetema som vi faktiskt provspelade helt nyligen. Eller var. För nu skriver dock utvecklarna på officiella sidan att utvecklingen av spelet pausats:

"After many discussions internally on the state of The Amazing Eternals, we have decided to hit the pause button on development at this time. This decision didn't come lightly. We worked hard to make a game that we are proud to say was shaping up to have great potential. However, we took an honest look at the current gaming landscape and how the game was performing in Closed Beta. Unfortunately, the game wasn't attracting players fast enough to support a viable matchmaking player base with the current game design direction, which is the lifeblood of this type of game. So, with heavy hearts, we're taking a step back to reevaluate the design and may revisit our intrepid heroes in the future."

De som satsat pengar via Founders Program kommer återbetalas och servarna för betan kommer förbli öppna till den 2 november. Passa på att testa spelet eftersom risken är uppenbar att det blir sista chansen. Utvecklarna avslutar:

<i>"This was a hard decision to make, and we can't thank you enough for your incredible support throughout development. The Amazing Eternals will live on through all of you who were there to make it happen," the post ends with. "We do not have any additional plans to discuss at this time, but feel free to post any questions or concerns here, and we'll try to answer them."

Har du varit sugen på The Amazing Eternals?

Editor Sweden Jonas Mäki has written for Gamereactor since 2002, becoming an editor in 2007. He covers the video game industry across news, releases and the business side, with a particular interest in sales figures and where the industry is heading.
Fullständig profil Gamereactor-skribent sedan 2007 · 59 969 publicerade artiklar
Varför lita på Gamereactor
23 Utgåvor Var och en med egen redaktion och egna betyg.
1998 Publicerar sedan Oberoende ägd hela tiden.
100% Hands-on Skrivet utifrån tid med spelet, aldrig pressmaterial.
1–10 Nätverksbetyg Varje utgåvas betyg, sammanvägt och visat.