En av de största nyheterna under den senaste Overwatch Spotlight var hjälten Jetpack Cat. Inför premiären av säsong ett för 2026 har Blizzard nu berättat hur designen togs fram. Lead character concept artist Daryl Tan berättar för osss om tillvägagångssättet:
"We've released concepts into the wild before, like a rough sketch of it before. There was, I believe, some expectation of how the cat would look and function. We definitely went off of that. We explored for sure. We explored a bunch of ideas but we definitely landed on the idea that we wanted it to be a cat with a jetpack."
Art director Dion Rogers förklarar att katten skiljer sig från spelets andra djurkaraktärer genom att faktiskt bara vara en katt:
"We already have two animals in the game with Winston and Hammond/Wrecking Ball and we wanted to make something that was slightly different despite being another animal. The difference is Winston is intelligent, he's as smart as any human, and the same for Hammond, he's very intelligent but he just doesn't speak. So the cat... we actually landed on that it is a cat. A very suspiciously smart cat. There's probably more to that than it appears but once we settled on that that's how we approached how would they look, how would they animate. It's a cat..."
Utseendet på framtida skins kommer alltså baseras på utvecklarnas egna katter, där Rogers avslutar med att bekräfta detta:
"These fur patterns are based off of... we had the team share a bunch of their cat images, so the fur patterns will be inspired by someone's cat on the team."