Ubisoft Montreals lead programmer Francis Boivin har diskuterat vikten av bilduppdatering i kommande Watch Dogs. Detta i samtal med Gaming Bolt.
"Frame rate is very important to the gameplay, to the controls. It's not something you want to compromise on."
"Watch Dogs uses the same post-process anti-aliasing solution on both Xbox One and PS4. Each frame, a custom SMAA filter is applied on the image. On top of that, we smooth the image even more by using a temporal solution; that is, by re-projecting each pixel to its position in the previous frame and by letting each go through a set of heuristics tailored for the game, we're able to further reduce visible aliasing."
I slutet av maj kan du äntligen testa själv efter nästan ett års försening.