Vi kunde så sent som igår rapportera om hur GTA-pappan Leslie Benzies första spel via den egna studion Build A Rocket Boy släppts i ett så pass ofärdigt skick att Sony ger tillbaka pengarna till de som köpt det. Tänk Cyberpunk 2077-releasen, ungefär, och du får en ganska rättvis bild av hur det just nu ser ut för Mindseye och det faktum att spelet rullades ut långt innan det faktiskt var färdigställt. Nu har utvecklarna kommenterat detta och menar att de såklart är förtvivlade.
Build A Rocket Boy via X:
"We are heartbroken that not every player was able to experience the game as we intended. Our priority is optimizing performance and stability so that every player, across every device, can enjoy an equally high-quality experience. Our teams have worked tirelessly throughout the night to solve many of these issues, and we have now identified that the vast majority of crashes were caused by a memory leak. This impacted roughly 1 in 10 of our players. We have developed a hotfix that addresses this issue (alongside other issues that our players have highlighted), which we are working hard to deploy as soon as tomorrow on PC and on consoles once it passes certification with PlayStation and Xbox. We are fully committed to ensuring all our players have a great experience, and we will continue to provide frequent and transparent updates. We will do our best to respond to all your comments and feedback."
Har du spelat Mindseye ännu?