GRTV-teamet har träffat senior producer för Dead Rising 3, Jason Leigh för att snacka om allt som rör just Dead Rising-serien. Denna Xbox One-exklusivitet ser ut att vara annorlunda mot tidigare delar vid en första anblick, men Leigh menar att det inte alls stämmer även om vissa jsuteringar gjorts.
Leigh berättar: "Just working on the hardware has sort of changed the whole complexion of the series. We've always been a game about density. We've always been a game about lots of weapons. And tons of zombies. But in smaller spaces. And the Xbox One has allowed us to do is actually go up to full city size, fully open streaming worlds. No loads whatsoever and because of that there's even more opportunity for zombie carnage."
Därmed inte sagt att man för de sakens skull offrat humorn: "This time I think we wanted to create a little more contrast between the humour. Out of the box I think if you've seen any of the gameplay footage it may look a little more serious, a little more mainstream, but we've made sure to keep that humour in there. It's more sort of user access now. You dive in and find the crazy combination weapons and clothing and so on and once you put those elements together the game can look like a classic kind of cooky Dead Rising game."
Likaså försäkrar Leigh att det kommer erbjudas gott om sätt att dräpa en zombie på: "We have more than a hundred combo weapons. More than a hundred base weapons. Tons and tons of vehicles."


Den som hoppats på referenser till tidigare delar, gamla bekanta ansikten och liknande tycks också ha anledning att se fram emot Dead Rising 3 enligt Leigh: "This is the third game of the series, it's sort of the end of a trilogy in a way. And because of that we wanted this story to involve elements of Dead Rising 1, Dead Rising 2, and even some elements before Dead Rising 1, and basically bring the whole sort of canon of Dead Rising together into the one game."
Allt detta och mycket annat, bland annat om de nya zombiesarna i spelet kan du ta del av i intervjun nedan.