Skip to main content
Nyheter

GRTV: "Broforce började som ett skämt"

Vi pratade med Broforce director Evan Greenwood för att få veta mer om spelet som startade som ett skämt, men slutade med ett samtal från Lionsgate (vilket slutade med Expendabros) och ett hyllande av…
Jonas Mäki Editor Sweden 9 september 2014

Vi pratade med Broforce director Evan Greenwood för att få veta mer om spelet som startade som ett skämt, men slutade med ett samtal från Lionsgate (vilket slutade med Expendabros) och ett hyllande av självaste Dolph Lundgren. Greenwood sade bland annat:

"Broforce was a joke. It was 'let's make a game this weekend and see what happens and we're going to put Rambo in it."

Men spelet massor av uppmärksamhet och Greenwood utvecklar vad som hände sedan:

"The game kind of wrote itself, we didn't plan far ahead and we put it together and it just felt good. And we were working on another game at the time and Broforce was more fun. It was just this game that people seemed to enjoy and they liked it and that was really encouraging. Eventually we scrapped our project that we'd been working on for six months and just said 'Broforce - that's it, that's what we're going to make now'. And that was about two years ago, just over two years ago and it's been crazy, it's been so much fun and as it's gotten bigger and more known it's just so surreal that this was this game that we doing as a joke at the start and were going to give out for free and we did for a while. And now suddenly it's on Steam and Dolph Lundgren recommended it."

Kolla in nedanstående intervju för att få veta allt om ett av de charmigaste indie-spelen just nu.

Editor Sweden Jonas Mäki has written for Gamereactor since 2002, becoming an editor in 2007. He covers the video game industry across news, releases and the business side, with a particular interest in sales figures and where the industry is heading.
Fullständig profil Gamereactor-skribent sedan 2007 · 59 952 publicerade artiklar
Varför lita på Gamereactor
23 Utgåvor Var och en med egen redaktion och egna betyg.
1998 Publicerar sedan Oberoende ägd hela tiden.
100% Hands-on Skrivet utifrån tid med spelet, aldrig pressmaterial.
1–10 Nätverksbetyg Varje utgåvas betyg, sammanvägt och visat.