Techlands Adrian Ciszewski har låtit meddela att det kommande zombiespelet Dying Light kommer att flyta på i 30 bilder per sekund till Playstation 4 och Xbox One. I ett inlägg som postades på Facebook lät producenten förklara om varför de väljer att låsa bilduppdateringen till konsolerna:
"In such a fast-paced game, a stable frame rate is paramount. When you're desperately trying to escape from a horde of pursuing Volatiles, even the smallest drop can lead to a mistimed jump and consequently your death. That's why we made the choice to lock the frame rate at a rock-solid 30fps on consoles, at the same time reducing the input lag to the minimum. The result is a perfectly smooth, gameplay-tailored performance. What's more important, thanks to the locked frame rate, we succeeded in delivering native 1080p graphics. We put enormous amount of work into creating a detailed, action-packed open world, and are very happy you'll be able to see it in beautiful high-definition graphics. After many experiments and tests, we've concluded the 1080p resolution at locked 30 frames per second is the optimal solution for Dying Light and all its gameplay features on consoles. Focusing more on an enjoyable experience and less on numbers, we believe we hit the sweet spot with Dying Light's performance on these platforms."
Dying Light beräknas att anlända till PC, Playstation 4 och Xbox One den 30 januari.
