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Eleagues Dota 2-serie visar hur esporten utvecklas

Förra månaden rapporterade vi att Eleague skulle visa en dokumentärserie i samband med International, och vi fick nyligen möjlighet att snacka med EVP och CCO på Turner Sports, Craig Barry, om vad som är…
Jonas Mäki Editor Sweden 17 augusti 2017

Förra månaden rapporterade vi att Eleague skulle visa en dokumentärserie i samband med International, och vi fick nyligen möjlighet att snacka med EVP och CCO på Turner Sports, Craig Barry, om vad som är drivkraften bakom. Han sade:

"From a philosophical approach to Eleague, we wanted to offer a unique and diverse breath of content, and obviously we've done Counter-Strike tournaments and Street Fighter tournaments, we've altered the formats of some of those games, but we definitely felt like, at the core, being able to tell stories with rich narratives is a super important part of connecting to the community and staying authentic.

And for Dota 2 we saw an opportunity to kind of go to the International, and we have shows at least stateside [...] kind of all-access shows where they're following pro teams in the NFL or boxers, and it creates this all-access look into a day in the life of an athlete. And so we felt there was an opportunity in the lead up to follow two teams that were going to the International [...] and then to tell those stories concurrently, while the International was going on, and what this does is it kind of creates, specifically on broadcast, an opportunity for a casual fan to be more emotionally engaged in esports through storylines and characters.

We understand that this is a native digital community and property, and so broadcast for us becomes an opportunity to connect through a portal with the casual fan and to approach esports with either a storyline approach or an educational approach [...] so that's why this experiment around Dota 2, or this approach around Dota 2, is super important, because it's proven that people care about content and the storytelling ability of esports."

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Editor Sweden Jonas Mäki has written for Gamereactor since 2002, becoming an editor in 2007. He covers the video game industry across news, releases and the business side, with a particular interest in sales figures and where the industry is heading.
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