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Outlast 2-patch fixar till svårighetsgraden

Developer Red Barrels låter via Steam utannonsera att en patch nu släppts till skräckeposet Outlast 2, vilken "introduces some minor adjustments to the game's difficulty in key areas and moments". Kort sagt kommer standardutmaningen…
Jonas Mäki Editor Sweden 9 maj 2017

Developer Red Barrels låter via Steam utannonsera att en patch nu släppts till skräckeposet Outlast 2, vilken "introduces some minor adjustments to the game's difficulty in key areas and moments". Kort sagt kommer standardutmaningen vara mer balanserad medan de högre gjorts tuffare.

Här nedan hittar du hela listan över allt som gjorts. Tycker du spelet behövde balanseras?


Patch Notes
- Global rebalancing of the game difficulty.
- Microphone no longer uses extra batteries.
- Increased the size of subtitles.
- Fixed an issue on Intel HD 4000 cards where most dynamic lights were missing.
- Fixed an issue where flickering black squares appear in the center of the screen at some specific resolutions.
- Fixed an issue with alternate controller mappings and the camcorder UI.
- Fixed an issue with double doors where one of them is locked.
- Fixed an issue causing lost save games when Steam somehow fails to initialize.
- Fixed some heretic sound effects.
- Fixed multiple minor gameplay issues (collisions, crawling, tutorials, etc.)
- Fixed multiple rare crashes.
- Added a "-refreshrate 60" command-line parameter to specify a preferred refresh rate (replace 60 by the desired refresh rate).
- Added a "-notexturelimit" command-line parameter to remove texture size limits based on VRAM amount.
- Added a "-borderless" command-line parameter to use borderless fullscreen and not have to edit INI files.

Editor Sweden Jonas Mäki has written for Gamereactor since 2002, becoming an editor in 2007. He covers the video game industry across news, releases and the business side, with a particular interest in sales figures and where the industry is heading.
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