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Svaga kämpar blir starkare i Ultra Street Fighter IV

Enligt Capcom så är främsta målet med balanseringen av figurerna i Ultra Street Fighter IV inte att göra de starkaste figurerna sämre, utan att göra de sämsta figurerna starkare, skriver Siliconera. De har fått…
Jonas Mäki Editor Sweden 28 juli 2013

T-Hawk, snart ännu farligare.

Enligt Capcom så är främsta målet med balanseringen av figurerna i Ultra Street Fighter IV inte att göra de starkaste figurerna sämre, utan att göra de sämsta figurerna starkare, skriver Siliconera. De har fått sig en pratstund med Capcoms fighting game manager Matt Dahlgren som uttrycker sig såhär om saken:

"We don't want to say these characters are the best in the game and nerf them-that isn't fair to the players that put a lot of time and effort in learning those tactics. The super powerful characters will have slight modifications, but our real intent is to take the lesser used characters and make them an equal threat as the top tier characters."

Capcom ger ett konkret exempel på detta: "T-Hawk was considered [one of the] bottom five in the game. Some of the requests were to make him faster and give him more tools so he didn't necessarily have to rely on his command throw. We gave people what they were requesting in terms of giving him more focus cancel options, giving him stronger attacks, and things like that. All in an effort to give him a better fighting chance against characters you usually see at the end of a fighting tournament in the top eight."

Editor Sweden Jonas Mäki has written for Gamereactor since 2002, becoming an editor in 2007. He covers the video game industry across news, releases and the business side, with a particular interest in sales figures and where the industry is heading.
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